Michael Mills
Michael Mills
Concept Artist / Illustrator / Matte Painter
Toronto, Canada

About

Concept artist/illustrator with 10+ years experience across many different aspects
of entertainment ranging from: Theme-parks, Video Games/VR to film and television.
Proficient with the latest traditional 2D skills and 3D tools with technical and practical
knowledge for creative problem solving. An eye for mood, lighting, composition, visual
storytelling, scale and believable design. An excellent team player with great
communication skills to best understand and interpret the client’s vision from the
initial scribble to final concept design and execution.

Resume PDF

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Skills

Concept ArtConcept DesignDigital PaintingEnvironment DesignIllustrationMatte PaintingStoryboardingPaintingCharacter DesignDrawingSketching

Software proficiency

After Effects
After Effects
Illustrator
Illustrator
Photoshop
Photoshop
Corel Painter
Corel Painter
Procreate
Procreate
SketchBook Pro
SketchBook Pro
SketchUp
SketchUp
Blender
Blender
Modo
Modo
Jira
Jira
Slack
Slack
Shotgun
Shotgun

Reel

Productions

    • Movie
      The SpongeBob Movie: Sponge on the Run
    • Year
      2020
    • Role
      Digital matte painter
    • Company
      Sinking ship entertainment
    • Video Game
      Pokerstars VR
    • Year
      2022
    • Role
      Senior Concept Artist
    • Company
      Lucky VR
    • TV Production
      Endlings
    • Year
      2020
    • Role
      Concept artist, Matte Painter
    • Company
      Sinking Ship Entertainment
    • TV Production
      Odd Squad: Mobile Unit
    • Year
      2021
    • Role
      Concept artist
    • Company
      Sinking Ship Entertainment
    • TV Production
      Ghostwriter
    • Year
      2019
    • Role
      Concept artist, Matte Painter
    • Company
      Sinking Ship Entertainment

Experience

  • Senior Concept Artist at Lucky VR
    Toronto, CA
    November 2021 - February 2023

    • Worked on Pokerstars VR with the initial environment design of Casino One, Sports

    book, PSVR2 and other unannounced updates.

    • Worked with Art leadership to develop concept artwork that defines the overall look

    and within the art style for the game.

    • Designed a wide range of original concepts including; characters, vehicles, interior

    and exterior environments, weapons, objects.

    • Worked with other team members in order to develop the visual direction for the

    game as well as learn the limitations of the game engine.

  • Concept Artist at Sinking Ship Entertainment
    Toronto, CA
    August 2018 - February 2021

    • Story-boarded animatic sequences to pitch to the show producers and director.

    • Helped design 2D and 3D original; props, environments, characters and some

    graphics/UI.

    • Worked with shot compositors to help design and create photo-realistic background

    matte paintings for projection and set extension.

    • Film & Television shows produced while at SSE:

    • Odd Squad Mobile Unit (2020) (Canadian Screen awards winner)

    • Endlings (2020) (2 Emmy award winner)

    • Ghostwriter (2019) (3 daytime Emmy award winner)

  • Concept Designer at Forrec Ltd.
    Toronto, Canada
    July 2013 - August 2018

    Being part of the creative design team, I am responsible for initial blue-sky design thinking, utilizing shape language, form and lighting with creating convincing and captivating concept art and illustrations for the pitch team. I was responsible for some art directing on characters, props, environment concepts and final concept illustrations or key marketing art.

    Some of the many clients I have worked with while at Forrec include:

    LEGO (Illustrator)

    Six Flags (Concept Artist)

    Nickelodeon (Concept Artist)

    Universal Studios Beijing (Art Direction)

    The Wanda Group (Concept Artist)

    The Chimelong Group (Concept Artist)

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